Blind Fox Games

We buildworldsout of the dark.

Blind Fox Games is an indie team building atmospheric, gameplay-driven, characterful games. Every project aims to feel sharper, more memorable, and more distinct.

4Active Projects
1Released Game
6Team Members

Our Projects

Games We Are Building

From our released Steam title to the projects still in development, our current portfolio lives here.

Coming to Steam

We'll Be Fine

The official page for our 1-4 player co-op fantasy extraction dungeon crawler is live. See the new screenshots and add it to your wishlist.
We'll Be Fine cover art
Steam

Add to Your Wishlist

Official page, screenshots, and updates

View on Steam

Who We Are

Creators
in the Dark

1Yearof development effort
6Peoplepassionate team members
4Projectsactive game portfolio
1Releaselive on Steam

Blind Fox Games is an independent team brought together by the desire to build games with a different voice. We aim for story-aware, atmospheric, memorable experiences.

We love the blind fox metaphor in our name: some of the strongest journeys begin without a map, by embracing the unknown.

Atmosphere
Every world is built to feel dense, alive, and worth exploring.
Story
We build narratives where characters and decisions carry real weight.
Independence
We work with pure creative freedom, without big-studio constraints.

Core Team

The People Behind the Games

A small multi-disciplinary team working toward one goal: indie games with a strong feel and a clear identity.

Emre Sonyürek
We'll Be Fine
Emre Sonyürek
Founder & Lead Developer
Founder and primary lead of Blind Fox Games. He directs engine architecture, core systems, technical decisions, and the development of We'll Be Fine.
Blind Fox Games*
Yarkın Enes Şen
Studio Marketing & Art
Yarkın Enes Şen
Marketing & Artist
Leads advertising, promotion, and visual communication, connecting the studio’s marketing work with hands-on art production.
Blind Fox Games*
Atalay Doğan
Beards & Brewed
Atalay Doğan
Artist
Works on concept art, character design, and worldbuilding, contributing to the visual language of the games and the studio.
Blind Fox Games*
Oğuz Vardar
Jump King 3D
Oğuz Vardar
Developer
Works on tools, technical structure, and implementation. Developing Jump King 3D.
Blind Fox Games*
Mehmet Bilal Çantay
Foam & Fortune
Mehmet Bilal Çantay
Developer
Contributes across systems and gameplay implementation, especially on the core mechanics behind Foam & Fortune.
Blind Fox Games*

What Comes Next

Our Roadmap

We share what each project is focused on, what comes next, and where the studio is putting its energy.

Q2 2025Completed
Beards & Brewed - Launch
Show details ->
Q3 2025In Progress
We'll Be Fine - Co-op Dungeon Experience
Hide details ->
  • *Core dungeon flow is becoming clearer
  • *Enemy behaviors and trap systems are being improved
  • *A demo-quality gameplay slice is the current target
  • *Foundation is being shaped around community feedback
Q4 2025Planned
Jump King 3D - From Prototype to Beta
Show details ->
Q1 2026Planned
Foam & Fortune - Systems Development
Show details ->
The roadmap is a live plan. Details can shift as development evolves; for the latest updates, visit the blog section.

In Development

Coming Up Next

The Steam page for We'll Be Fine is live. Add it to your wishlist and follow our channels for updates on the rest of the portfolio.

On Steam
Co-op / Extraction Dungeon Crawler

We'll Be Fine

Enter fantasy dungeons with 1-4 players, grab the loot, and try to make it out alive together.

* Emre Sonyurek
View on Steam
In Dev
Precision Platformer

Jump King 3D

We are bringing the Jump King spirit into 3D. Every leap is risk, every height is prestige.

* Oguz Vardar
Follow Updates
In Dev
Casual / Physics

Foam & Fortune

Find treasures hidden in foam. A physics-based adventure with a calm but curious pulse.

* Mehmet Bilal Cantay
Follow Updates

Never Miss an Update

Choose the project you care about and we will let you know when something important happens. You can also follow every announcement on Linktree and Discord.

Be First In
Let us tell you when there is a new update

Pick the project you care about and we will reach out for major development news and new Steam pages.

Devlog and News

Studio Journal

We share development notes, important announcements, and updates from the team here.

Reach Out

Contact and
Collaboration

For publishing talks, collaborations, press requests, or anything about the studio, you can contact us directly by email.

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Leave a message

Reach out directly for partnerships, publishing, press kits, or project questions.

Direct Contact
contact@blindfoxgames.com

For collaboration, press, publishing, or general contact, this is the address to use.

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